Free Roam: Route 116

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Re: Free Roam: Route 116

Post by lambentLodestar on Thu Sep 10, 2015 12:30 am

A miss. A bloody fucking miss. The Ninjask had chucked a nasty Fury Swipes, a weak attack, and done so much damage in just one hit. One hit of a weak attack was enough to push her to one knee and splatter her blood so many places.

She was sort of desperate for a miracle. She could give it a try, and if it didn't work, she could bolt.

Robin had the thing in one place, or at least it seemed hesitant to move or she might be able to strike. Lambda recalled kicking the thing as a Nincada, when it had been weaker, and she hadn't even damaged it– then again, her intention was to get it off of Robin. If she could stack every tiny advantage she could get, she could beat it.

"Noel, support Robin. Use Quick Attack on my mark; Robin, dart in with a peck at the same time!" And she ran forward to see if she could hit the thing with her fist. With her hand-eye coordination and Robin's pressure, it would have a heck of a time dodging. And once it tried dodging–

"Go, you two!" She said right when she started to bring her fist down.

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Re: Free Roam: Route 116

Post by Admin on Thu Sep 10, 2015 12:30 am

The member 'lambentLodestar' has done the following action : Die roll

#1 'D20' : 1, 1, 19

--------------------------------

#2 'D10' : 3

--------------------------------

#3 'D12' : 12, 3

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Re: Free Roam: Route 116

Post by Admin on Thu Sep 10, 2015 12:40 am

Admin wrote:The member 'lambentLodestar' has done the following action : Die roll

#1 'D20' : 1, 1, 19

--------------------------------

#2 'D10' : 3

--------------------------------

#3 'D12' : 12, 3

Lambda has critically failed. 
Noel has critically failed. 
Robin would hit, but the battle is over. 

The ninjask, seeing it coming, managed to duck to the side at the last second - and the trainer and her treecko's blows instead hit each other. The treecko was fine - thankfully - but the pokemon's inhuman strength proved too much for the trainer and she was sent spiralling backwards, clutching her gut and coughing blood onto the grass before passing out. 

Lambda is at -1HP. Lambda is unconscious and has a 10% chance of a permanent injury. Concerned for their trainer, her pokemon drag her back to the pokemon center, where she receives emergency care. 
No experience gained. 

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Re: Free Roam: Route 116

Post by Admin on Thu Sep 10, 2015 12:40 am

The member 'Admin' has done the following action : Die roll

'D%' : 5

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Re: Free Roam: Route 116

Post by Admin on Thu Sep 10, 2015 12:50 am

Admin wrote:The member 'Admin' has done the following action : Die roll

'D%' : 5
Lambda has suffered a permanent injury - damaged diaphragm. In the future, strenuous physical activity over a long length of time will cause Lambda to become winded sooner than an uninjured member. 


For surviving her first Trainer KO, Lambda has gained a level. +1 Stat Point, +1 Feature (Or Class)

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Re: Free Roam: Route 116

Post by lambentLodestar on Fri Sep 11, 2015 2:07 pm

Downright angry and determined to show that Ninjask she was a capable trainer, Lambda returned to the same route it had handed her ass to her before. She didn't want to shout her presence; to go in blindly wasn't a good idea. She needed to find more Pokemon to catch. She eyed her pokeballs, feeling much more confident in her aim, and started to search through the grass.

Robin and Noel looked at each other, concerned. It had been a long way to drag her back to Rustboro.

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Re: Free Roam: Route 116

Post by Admin on Fri Sep 11, 2015 2:09 pm

lambentLodestar wrote:Downright angry and determined to show that Ninjask she was a capable trainer, Lambda returned to the same route it had handed her ass to her before. She didn't want to shout her presence; to go in blindly wasn't a good idea. She needed to find more Pokemon to catch. She eyed her pokeballs, feeling much more confident in her aim, and started to search through the grass.

Robin and Noel looked at each other, concerned. It had been a long way to drag her back to Rustboro.
Lambda has chosen to Search.


There wasn't anything to find for a while - the Ninjask and the upset horde of Whismur must have driven off most of them. Eventually, however, something burst out of the bush to her leg and dashed towards her, a determined expression on its face. 



A wild Eevee has appeared.

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Re: Free Roam: Route 116

Post by lambentLodestar on Fri Sep 11, 2015 2:16 pm

An Eevee! Not what Lambda was looking for, but that could help her later down the road. And...

It was so cute!

"Aww! Oh my gosh, what an adorable Eevee... Noel! Your turn for once! Quick attack. And be careful, I want to catch it!"

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Re: Free Roam: Route 116

Post by Admin on Fri Sep 11, 2015 2:16 pm

The member 'lambentLodestar' has done the following action : Die roll

#1 'D20' : 18

--------------------------------

#2 'D12' : 6

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Re: Free Roam: Route 116

Post by Admin on Fri Sep 11, 2015 2:34 pm

Admin wrote:The member 'lambentLodestar' has done the following action : Die roll

#1 'D20' : 18

--------------------------------

#2 'D12' : 6
1d12+13 damage = 19 damage - DEF

13 damage

The attack connected solidly, one of the treecko's fists sinking into the Eevee's side before it could reach her trainer, knocking him away. In response, the Eevee's mane started to bristle and he shot forwards, chewing on a berry that he'd stored there. 

Eevee ate a Cheri Berry! Eevee used Natural Gift (Fire)!

The tackle turned out to be a diversion, and instead a sphere of fire shot out of the Eevee's mouth, spiralling towards the Treecko. 

1d10+15 Special damage total. 3+ to hit.

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Re: Free Roam: Route 116

Post by Admin on Fri Sep 11, 2015 2:34 pm

The member 'Admin' has done the following action : Die roll

#1 'D20' : 14

--------------------------------

#2 'D10' : 6

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Re: Free Roam: Route 116

Post by Admin on Fri Sep 11, 2015 2:37 pm

Admin wrote:The member 'Admin' has done the following action : Die roll

#1 'D20' : 14

--------------------------------

#2 'D10' : 6

The attack has hit. 21 damage done before defenses. 17 damage after. Super Effective = 2x damage. 
34 damage. 
Noel goes to -9HP

The Treecko clearly hadn't been expecting it, and the blast landed solidly in her chest, before rapidly expanding and covering her entire body in fire. Knocked to the ground, her body covered in minor burns, the Treecko collapsed after straining to get up. 

Noel has fainted.

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Re: Free Roam: Route 116

Post by lambentLodestar on Fri Sep 11, 2015 2:44 pm

Shit! Lambda didn't think twice, she dashed to pick Noel up and held her close. "Well, Robin, it's your turn. Again." The little gecko needed some training. Needed. Poor thing. Lambda laid Noel back on the ground and stood up, knowing she'd need full use of her arms. "Robin, Quick Attack." And as for Lambda, she reached into her pocket for a pokeball, and readied herself to throw it after Robin landed her hit.

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Re: Free Roam: Route 116

Post by Admin on Fri Sep 11, 2015 2:44 pm

The member 'lambentLodestar' has done the following action : Die roll

#1 'D20' : 16, 6

--------------------------------

#2 'D12' : 8

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Re: Free Roam: Route 116

Post by Admin on Fri Sep 11, 2015 3:25 pm

Admin wrote:The member 'lambentLodestar' has done the following action : Die roll

#1 'D20' : 16, 6

--------------------------------

#2 'D12' : 8
24 damage before defenses

18 damage dealt
Curve Ball deals 2 damage (Reduced to 1 because otherwise would cause faint)

Robin swooped down to the Eevee's blind side, smacking him out of the way with a trill and knocking the dog-like pokemon onto his side. Before the eevee could recover, Lambda's pokeball came out of nowhere - to him, anyway - and knocked against his head, making him lose focus before being sucked into the ball. 

Capture Rate: 20%
Below Level 20: +20%
Below 10% health: +20% 
Prone: +10%
Flanked: +5%
Capture Point Bonus: +7%
Adjusted Capture Rate: 82%

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Re: Free Roam: Route 116

Post by Admin on Fri Sep 11, 2015 3:25 pm

The member 'Admin' has done the following action : Die roll

'D%' : 20


Eevee has been caught. 

Brave-Natured
Level 10

Base StatsAddedCurrent StatsDerived Stats
Hit Points628HP31
Attack8210
Defense527Physical Evasion1
Special Attack505
Special Defense729Special Evasion 1
Speed628Speed Evasion0
NameTypingPhysical/SpecialDMGFrequencyAccuracyRangeEffects
Helping HandNormalEffectNAEvery Other TurnNoneMeleeThe ally targeted with Helping Hand will have their next Move deal an additional 1d20 if the Move has a Damage Dice Roll. Helping Hand cannot miss.
TackleNormalPhysical2d8+6At Will3MeleeDash
Tail WhipNormalEffectNAAt-Will24 MetersThe target’s Defense is lowered 1 Combat Stage.
Sand AttackGroundEffectNAEOT22 MetersSand-Attack creates a Column 1 meter wide. All Legal Targets must roll +1 during Accuracy Checks for the remainder of the encounter.
Natural Gift???Special???Battle210 MetersConsumes a held berry to deal varied levels of damage from different types depending on the berry consumed. 

Abilities: 

Adaptability - STAB is doubled (+1 to +2 at level 5-9, +2 to +4 at level 10-14, etc)
Anticipation - Roll a d20 on battle start, depending on result a different number of Super Effective moves the opponent has will be revealed.

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Re: Free Roam: Route 116

Post by lambentLodestar on Fri Sep 11, 2015 8:03 pm

With three pokemon happily snuggled up in pokeballs on her belt, Lambda ran back out to 116. Hopefully her luck wouldn't be so shitty– seriously, what were the odds of Natural Gift, and a Cheri berry at the ready?

Practicing her stealth, she crawled through the grass and stayed low to the ground to do her search. That Ninjask would be in the air, most likely, so she still tried searching for other pokemon. Catch-a-palooza, incoming!

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Re: Free Roam: Route 116

Post by Admin on Sat Sep 12, 2015 1:33 am

lambentLodestar wrote:With three pokemon happily snuggled up in pokeballs on her belt, Lambda ran back out to 116. Hopefully her luck wouldn't be so shitty– seriously, what were the odds of Natural Gift, and a Cheri berry at the ready?

Practicing her stealth, she crawled through the grass and stayed low to the ground to do her search. That Ninjask would be in the air, most likely, so she still tried searching for other pokemon. Catch-a-palooza, incoming!
Another Wild Shinx has appeared!

Lambda's last encounter with a Shinx had been...well, not astounding. For the Shinx. But this was a different one, and it seemed a bit...dopier than the last. Still plenty pleasant, although it likely wouldn't go down without a fight.

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Re: Free Roam: Route 116

Post by lambentLodestar on Sat Sep 12, 2015 1:39 am

A Shinx, eh? "Noel, this one's for you." She looked at the little thing and wondered in her mind about its nature... Lax or relaxed, something along those lines, she would bet. It was definitely one of the electric-types she was looking for.

"Let's start off with a Pound."

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Re: Free Roam: Route 116

Post by Admin on Sat Sep 12, 2015 1:39 am

The member 'lambentLodestar' has done the following action : Die roll

#1 'D20' : 6

--------------------------------

#2 'D12' : 2

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Re: Free Roam: Route 116

Post by Admin on Sun Sep 13, 2015 3:18 pm

lambentLodestar wrote:A Shinx, eh? "Noel, this one's for you." She looked at the little thing and wondered in her mind about its nature... Lax or relaxed, something along those lines, she would bet. It was definitely one of the electric-types she was looking for.

"Let's start off with a Pound."

Admin wrote:The member 'lambentLodestar' has done the following action : Die roll

#1 'D20' : 6

--------------------------------

#2 'D12' : 2

The attack has hit. 1d12(2)+6+8 = 16 damage. Reduced to 15 damage.
Wild Shinx goes to 6hp.


The blow was fairly gentle, all things considered, but it still sent the Shinx skidding backwards into a nearby tree, where it mewled pathetically before standing back up and glowing slightly. 


Wild Shinx used Charge!

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Re: Free Roam: Route 116

Post by lambentLodestar on Sun Sep 13, 2015 3:38 pm

Heh. That was a good shot. Perhaps it had been a bit too strong, though; the little thing was weakened considerably. If Noel pounded it again, it would probably faint. That in mind, Lambda reached for a Poke Ball and tossed it.

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Re: Free Roam: Route 116

Post by Admin on Sun Sep 13, 2015 3:38 pm

The member 'lambentLodestar' has done the following action : Die roll

'D%' : 29

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Re: Free Roam: Route 116

Post by Admin on Sun Sep 13, 2015 3:51 pm

lambentLodestar wrote:Heh. That was a good shot. Perhaps it had been a bit too strong, though; the little thing was weakened considerably. If Noel pounded it again, it would probably faint. That in mind, Lambda reached for a Poke Ball and tossed it.

Admin wrote:The member 'lambentLodestar' has done the following action : Die roll

'D%' : 29

Capture Rate: 45%
Below Level 20: +20%
Below 50% health: +10% 
Capture Point Bonus: +7%
Adjusted Capture Rate: 82%
Success


The pokeball snapped shut almost instantly, clicking closed in a heartbeat. 


Wild Shinx was caught!
Level 6, Gentle natured (+SDEF, -DEF)







Base StatsAddedCurrent StatsDerived Stats
Hit Points505HP21
Attack7310
Defense101Physical Evasion0
Special Attack415
Special Defense516Special Evasion 1
Speed516Speed Evasion0
NameTypingPhysical/SpecialDMGFrequencyAccuracyRangeEffects
LeerNormalEffectNAAt Will24 metersLowers target's DEF 2 stages
TackleNormalPhysical2d8+6At Will3MeleeDash
ChargeElectricEffectNAEvery Other TurnNASelfIncreases damage done by next electric-type attack. Also increases user's SDEF 1 stage.
SparkElectricPhysicalNAEvery Other Turn2MeleeParalyzes the target on a 15+ during accuracy check. Dash.

Abilities: 
Rivalry- When battling a foe of the same gender, can raise their Attack 2 combat stages. 
Overcharge - Triggers 'Last Chance' for Electric attacks

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Re: Free Roam: Route 116

Post by lambentLodestar on Sun Sep 13, 2015 4:05 pm

Well! That had gone just about perfectly. No damage taken on her end at all. With that small amount of luck behind her, Lambda renewed her search. There were so many pokemon to catch. Skitties, Zigzagoons, Joltiks, Pidoves, Whismurs, Nincadas... And that Ninjask.

"Let's keep going," she whispered to herself.

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Re: Free Roam: Route 116

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